home *** CD-ROM | disk | FTP | other *** search
- yMAPS, VIEWS AND MOVEMENT MADE EASY:
-
- b THERE ARE TWO WAYS TO SEE WHERE
- YOU ARE AND WHERE YOU HAVE BEEN.
-
- oTHE MAP: ON THE RIGHT SIDE OF THE
- SCREEN A MAP IS DISPLAYED. EACH
- SQUARE IS A 10 FOOT SEGMENT OF THE
- DUNGEON. AN ARROW SHOWS YOUR
- POSITION AND DIRECTION IN THE MAP.
- DOORS ARE REPRESENTED BY TINY LINES
- THAT CROSS WALLS. MAPS ARE ALWAYS
- SAVED AND RECALLED WHEN NEEDED.
-
- g3D VIEWS: YOU ARE PROVIDED WITH 4
- 3D VIEWS SHOWING FRONT, LEFT, RIGHT,
- AND BEHIND. AT FIRST, THESE VIEWS
- ARE VERY CONFUSING, BUT THEY ARE
- ESSENTIAL BECAUSE THEY ALLOW YOU TO
- SEE MONSTERS AT A DISTANCE AND
- CHOOSE TO PURSUE OR FLEE FROM THEM.
-
- yHIT ANY KEY...
- eX
- yHOW TO WALK:
-
- r MOVEMENT IS DONE BY EITHER
- STEPPING FORWARD, OR TURNING LEFT,
- RIGHT, OR BEHIND. IF YOU SEE A DOOR
- IN THE SMALL LEFT VIEW, AND YOU
- PRESS THE LEFT ARROW OR CLICK ON THE
- LEFT VIEW WITH THE MOUSE, YOU WILL
- TURN TO THE LEFT, AND THE DOOR WILL
- THEN APPEAR IN THE FRONT VIEW.
-
- b IF YOU GET CONFUSED, JUST KEEP
- MOVING AROUND AT RANDOM UNTIL YOU
- FIGURE IT OUT. PRETTY SOON, YOU'LL
- HAVE NO PROBLEM MOVING EFFICIENTLY
- THROUGH THE DUNGEONS.
-
- g SOMETIMES YOU MAY BECOME
- TRAPPED IN THE DUNGEON WITH NO WAY
- TO GO UP OR DOWN. IF THIS HAPPENS,
- HIT 'D' TO DIG A HOLE IN THE FLOOR.
-
- yHIT ANY KEY...
-
- ee
-